As Lead Designer, I was responsible for shaping the player facing experience:
I also collaborated closely with game designers, engineers, and stakeholders to align on vision and execution.
Konami gave us a rare opportunity: to reimagine one of their legendary IPs, Survival Kids, for a modern audience. The challenge was twofold:
This was our chance to prove ourselves and potentially unlock more collaborations with Konami.
We designed and built a fast paced, family friendly co-op survival game that retained the spirit of the original while introducing fresh, engaging mechanics for today’s players.
Key Features:
I'm a multidisciplinary Creative Lead and UI/UX Designer with over 15 years of experience bringing ideas to life across immersive tech, digital products, branding, real-time 3D, games, and motion design. I thrive on leading collaborative teams and crafting innovative experiences that span AR/VR, the web, the metaverse, gaming, and automotive HMI. Whether it's building intuitive design systems, shaping creative strategy, or designing user centered solutions, I love helping global brands and mission driven organizations make meaningful connections through design.